
P. ATK
Deals 120% DMG to 1 enemy, prioritizing airborne units.

10 tiles
The Serpent's Embrace








Deals 120% DMG to 1 enemy, prioritizing airborne units.


Summons Tormented Soul in ATK Range. When summoned, deals 100% AoE DMG 1 time to up to 8 enemy target(s) around Tormented Soul. When the hero's current HP is greater than 30%, causes HP Drain equal to 40% current HP.


Continuously dealing DMG to the same target reduces ATK Interval by 5%, up to 6 stacks. The effect disappears after she stops dealing DMG for 6 sec, then converts to restoring an additional 2% Rage per sec.

The hero has 15% DEF Penetration. For every 1 ally(ies) within 2 tiles (including herself) whose HP is below 70%, she gains an additional 5% DEF Penetration, up to 3 stack(s).

Increases DMG in the Arena by 15%.
| Mode | Scale C → S+ | Tier |
|---|---|---|
| Raids and dungeons | ||
| Arena | ||
| Guild bosses | ||
| Halls of Malric | — | |
| Overall tier |
Against bosses: Guild boss · #13 of 270
Tormented Soul's ATK has a(n) 10% chance to increase the number of shots by 1. Killing a target can increase it by 4 time(s). This effect can be triggered up to 1 time every 20 sec.
When the Talent is triggered, increases the hero's DMG by 15%, with an additional 10% against Elite and Boss units, lasting for 10 sec.
Every 20 time(s) the hero's Basic ATK deals DMG, it also triggers the Talent effect.
When a hero retreats or dies, a monster dies, or the hero's summon perishes in range, her ATK increases by 15% for 10 sec. Her next Basic ATK deals 200% DMG and inflicts DEF Reduction on the target.
When a hero retreats or dies, or a monster or the hero's summon perishes in range, her ATK increases by 15% for 10 sec. If triggered when the hero's HP is below 60%, the duration is extended by 5 sec, and the ATK Increase is raised to 20%.
Sythra is a Marksman from The Chaos Dominion. Overall tier: A. The site’s players take this hero most often to: Arena · anti-air and Arena · single target. The most common build is Cataclysm + Wicked Vengeance.